I live again!

•October 24, 2011 • 7 Comments

Finally, after being extremely busy with work and fatherhood. I got a new PC, (thanks to Mr Taxman)
The Powersupply was also dead, so I needed a new one of them too.

I am currently in the process of setting up my cydia repository again.

More news soon, sorry for the lack of updates. :(

Needs a new Mobo and CPU ;(

•August 29, 2011 • 6 Comments

Did some “tests” this weekend, it isn’t my power supply which died, it was the CPU, or motherboard, so I need a new one. hmm.

This is probably what I’ll end up getting;

Intel Core i5 2400K
Gigabyte GA-Z68XP-UD3 Motherboard

PS: My wifes netbook doesn’t let me do any coding atm though, I have all the code on an external drive tho.

1992 Amiga 1200 working, 2.5 year old PC, not working..

•August 21, 2011 • Leave a Comment

Something does seem right with that above comment.

Sorry for not posting screenies, I got interrupted by my wife informing me that my daughter is very sick, (stomach bug), which she nicely passed onto me.
Now that I have recovered from, I go to turn on my PC, and it doesn’t turn on.
So I amused myself by playing with my 1200 instead.
I shall try to post some piccies from work Tomorrow.

PUAE for android.

•August 13, 2011 • 1 Comment

Hey guys, sorry for the slow updates, been very busy with work this week.

people on EAB would of seen this, but Tomas is working on a port of PUAE for Android, I am testing it on my galaxy s 2 in a few mins.

You can see all about it at.

http://droidpuae.blogspot.com/

 

In other news, I have some screenshots of iUAE to upload, come back later this afternoon to see them :)

 

The world of an 18 month old..

•August 2, 2011 • 3 Comments

It is amazing how tired you feel, when a sick 18 month old wakes up, every 2 hours at night..
But last night she slept without waking AGAIN, you don’t know how exciting this is really ;)

She also has taken to pulling around a little doggie on wheels which barks, which is quite cute.

This reminds me of when I was a kid.

I was 8 years old, and I remember watching an episode of Count Duckula where he was walking around with a toy train on a rope.

I really wanted one so bad, for a day or so, then forgot about it.

I did Never get one though..

Watching the world through the eyes of a child is exciting.

 

Anyhow, I am going to delay the release of the alpha, until I think it feels right, there are some performance issues I really need to look into, I may have 2 different versions, one for Emulation of Games, and one for Picasso, for Ipads only, The iphones screen is too small anyway ;) .

I shall try to make a video tonight though, to show some progress, though. I still haven’t got my iControlpad either :(

 

PS:. Choo-Choo, Chugger Chugger, Choo, Choo.

Time is Running out!

•July 27, 2011 • 5 Comments

Ok, my self imposed deadline for the alpha is getting closer, since my icontrolpad hasn’t turned up yet,I can’t test the code I implemented for it.
So It will be in the EMU, but UNTESTED! so if anyone has one, please test it, and let me know if it works.
You can still use the wiimote that is tested, and works; I wont have time to implement the remapping of keys though.
BT Mouse support, I have tested this with my BT apple mouse, and well, Movement works, but It isn’t sending any mouse clicks, so there will be a separate build for people to test BT mouse’s and keyboards.

Picasso, will be DISABLED in the first alpha, there are too many unknowns atm for it, and I haven’t even tested classicWB or AmigaSys with it yet. So it will be delayed a week or two for testing;

Hardfile support will also be disabled.

These are my goals for the alpha;

I want people to test games, and how the emu feels, if I give all features at once there is too much to keep track of, so I am aiming for weekly builds or quicker depending on my free time, each one having a different feature activated.

More info on saturday, on what I am planning.

PS: The GUI may seem strange since I am aiming for Multi Platform, so it wont look APPLE like, since it also works on Android, OSX, Windows, Linux.

When done, I will share it with the P-UAE guys, cause sharing is caring.

For those who are interested, I am using GWEN, for the GUI, made by the Garry Mod people. I have tested it on Windows, Mac, Iphone, Ipad, and Linux.

With a custom skin of cause.

 

Ramble over.

 

 

 

to aros, or not to aros

•July 20, 2011 • 1 Comment

Now that I have merged, ported, whacked with a mallet, the Winuae code to be more generic platform name here, friendly.

We now have a pixel buffer renderer, which I shall share with P-UAE,  as well as Audiotoolbox for sound.  So there is an alternative to SDL.

As people well know, AROS is now more or less 68k friendly and via taking the winuae source, I also have the AROS support from UAE, havn’t tested it yet tho.

I guess I am upto testing the HDF support, and Picasso96 stage, and if that is all good, I shall see if I can get aros running under it.

Just curious about the legalities of this, might send an email to the aros list.

 

Winuae 2.3.2 intergration is done!

•July 19, 2011 • Leave a Comment

Finally got the last part of Winuae into iUAE.

Toni’s work is awesome Winuae is such a better code base then E-UAE was, little differences make alot of work easier.

Time to link up the gui to it, but lets just say, it feels much better.

only downside is there is a little more CPU usage. I might make the 3GS version use the older code, since it is too slow for full picasso emulation.

 

iUae updates!

•July 11, 2011 • Leave a Comment

I went to the last MAUG (melbourne amiga users group) meeting last week. So I did some work on the Iphone version again.

It now has support for the WIImote (JB only)

iJoypad support

a UI!!! OMG

and tv-out support for the ipad.

yay!

 

Android NDK under Visual studio.

•June 15, 2011 • Leave a Comment

First post!

Started work on porting my wip platform independent port of WinUae. Well, iphone only atm, and is missing picassa96. Just to see if I am heading the right direction.

Would you believe it is a lot work, to find time to keep your family happy, entertain you 15 month old, and program. Guess which is at the bottom of the list.

Anyway, got my first native app compiling under Visual studio, using the Android Native SDK, and the winGDB android beta.

I have the ndk working under eclipse on linux, but um eclipse for c++ smells bad.

But yeah, I now have a c++ lib talking to an android app, so that is 0.01% of this project done now, PS: android has some awesome features I wish iphone had.